The Caber 
            Tossing the caber is easily the most 
            recognisable trademark of Scottish Highland games and is one of the 
            most spectacular of the heavy events. 
            The origins of caber tossing are unknown although it has been suggested 
              that it was developed by foresters for throwing tree trunks into 
              the river. It would be difficult to devise a more physically demanding 
              method of moving felled timber and the more likely explanation is 
              that it was a sport amongst foresters that became part of the traditional 
              Highland Gathering events.  
              The dimensions of a caber - or cabar in Gaelic - can vary enormously 
              but the norm weighs about 150lbs (68kgs), is 18 feet (5.5m) long 
              and about 9 inches (23cms) thick at one end, tapering to about 5 
              inches (l3cms) at the other. 
            The caber used at Crieff for the Scottish Heavyweight Championship 
              each year weighs over 150lbs (70kgs) and is 17ft 4ins (5.3m) long. 
              The Braemar caber is only 132lIbs (59.9kgs) in weight but is 19ft 
              9ins (6m) in length. The largest caber recorded in the Guinness 
              Book of records is 25ft (7.62m) and 280lbs (127kg). 
             
            Games organisers strive for consistency in the weight of their caber 
            and because timber dries out and becomes lighter, they will often 
            soak the caber in a convenient loch for some days before their annual 
            games or, bore holes in it and fill them with molten lead! 
            Contrary to popular belief, the caber is not thrown for distance 
              but for style. The games officials will set the caber on its end 
              with the thickest portion in the air. The athlete rests the caber 
              against his shoulder and, clasping his arms around it, performs 
              the difficult task of lifting it up off the ground whilst keeping 
              it perfectly balanced. When he's achieved that, he will give it 
              a quick flick up and move his hands under the narrow end. He's now 
              ready to throw it.  
            The competition is judged with the aid of an imaginary clock-face 
              on the ground spread out flat in front of the thrower with him facing 
              the 12 o'clock position. That invisible clock-face keeps pace with 
              him as he runs and when he has reached the desired speed he will 
              stop abruptly at what becomes the 6 o' clock position and heave 
              the caber up so that its heavy end lands in the middle of the clock 
              and the whole caber turns right over, ending up with the narrow 
              end pointing exactly towards the 12 o'clock position.  
            Quite frequently none of the competitors will achieve the exact 
              12 o'clock position and the prizes will be given for the throw that 
              is nearest to the ideal. In some games, if the caber was not thrown, 
              an old-fashioned two-handed, crosscut saw would be brought on and 
              the heavies would saw an inch off the caber until one of them threw 
              it. 
             
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